Portfolio

The Phantom of the Black Rose Revue
The Cauldron Kids
FORGET-ME-NOT
SpeakEasy
ParryBall
A Human Haunting!

The Phantom of the Black Rose Revue

programmer - 2024 - princely girl games

A yuri visual novel heavily inspired by the works of Riyoko Ikeda. Currently working on porting the Ren'Py jam version of the game to Godot and expanding on it with new features!

The Cauldron Kids: The Summoning of Mr. Vermicelli

gameplay programmer - 2023 - pet golem games

A cozy quest 'em up RPG where two witch kids get into all sorts of shenanigans. I developed most of the minigames and assisted in cutscene creation and general developer work + hat swapping.

FORGET-ME-NOT

programmer + animator - 2022 - thread x needle

A short action game where you tear through your memories and excise the pain. I handled almost all programming work and collaborated with the art lead to animate the characters and cutscenes.

SpeakEasy

programmer + animator - 2023 - thread x needle & vg dev

A narrative rhythm game jam project where you tap to the beat to survive date night. I handled the dialogue system, the health UI element, syncing animations with FMOD, and other general bugfixing.

ParryBall

programmer + animator - 2024 - thread x needle

A local PvP game jam project where you parry projectiles to defeat your opponent. I handled all programming, including a robust player controller as well as a 2D shield shader effect. I also worked with the art lead for player animations.

A Human Haunting!

programmer + animator - 2021 - thread x needle

A short hidden object game jam project where a ghost searches for signs of a human in their abode. I did the programming and hand-drawn VFX animation.